Marconi, Annapaola
 Distribuzione geografica
Continente #
NA - Nord America 1.992
AS - Asia 1.248
EU - Europa 737
SA - Sud America 193
AF - Africa 36
OC - Oceania 3
AN - Antartide 1
Totale 4.210
Nazione #
US - Stati Uniti d'America 1.943
SG - Singapore 495
VN - Vietnam 291
IT - Italia 209
CN - Cina 195
BR - Brasile 148
RU - Federazione Russa 141
DE - Germania 77
GB - Regno Unito 62
KR - Corea 59
FR - Francia 52
HK - Hong Kong 49
FI - Finlandia 45
IN - India 45
LV - Lettonia 42
CA - Canada 26
AR - Argentina 22
SE - Svezia 20
MX - Messico 19
JO - Giordania 14
JP - Giappone 14
ID - Indonesia 13
BD - Bangladesh 12
PL - Polonia 12
ZA - Sudafrica 12
ES - Italia 11
IQ - Iraq 11
BE - Belgio 10
BG - Bulgaria 10
NL - Olanda 9
UA - Ucraina 9
TR - Turchia 8
CO - Colombia 7
LT - Lituania 7
EC - Ecuador 6
TW - Taiwan 6
KE - Kenya 5
MA - Marocco 5
PK - Pakistan 5
VE - Venezuela 5
AE - Emirati Arabi Uniti 4
EG - Egitto 4
SA - Arabia Saudita 4
UZ - Uzbekistan 4
AT - Austria 3
AU - Australia 3
DK - Danimarca 3
IE - Irlanda 3
NO - Norvegia 3
RS - Serbia 3
TH - Thailandia 3
CL - Cile 2
CY - Cipro 2
DZ - Algeria 2
IL - Israele 2
NG - Nigeria 2
PH - Filippine 2
SN - Senegal 2
AL - Albania 1
AO - Angola 1
AQ - Antartide 1
AZ - Azerbaigian 1
CG - Congo 1
CI - Costa d'Avorio 1
CZ - Repubblica Ceca 1
DM - Dominica 1
DO - Repubblica Dominicana 1
GY - Guiana 1
IM - Isola di Man 1
JM - Giamaica 1
KG - Kirghizistan 1
KH - Cambogia 1
LB - Libano 1
LK - Sri Lanka 1
MD - Moldavia 1
MT - Malta 1
MY - Malesia 1
NP - Nepal 1
OM - Oman 1
PA - Panama 1
PE - Perù 1
PY - Paraguay 1
RO - Romania 1
SY - Repubblica araba siriana 1
TM - Turkmenistan 1
ZM - Zambia 1
Totale 4.210
Città #
Singapore 314
Ashburn 299
Chandler 228
San Jose 136
Rome 121
Santa Clara 96
New York 87
Ho Chi Minh City 84
Dallas 80
Hanoi 78
Columbus 71
Princeton 71
Fairfield 61
Seoul 59
Los Angeles 53
Beijing 49
Moscow 48
Verona 45
Riga 42
Hong Kong 41
Munich 40
Chicago 36
Lauterbourg 35
Cambridge 30
Helsinki 30
Houston 30
Woodbridge 29
San Mateo 26
Seattle 26
Wilmington 25
Jacksonville 21
London 21
Da Nang 20
Redondo Beach 20
Council Bluffs 18
The Dalles 16
Buffalo 14
Haiphong 14
St Louis 14
Frankfurt am Main 13
Orem 13
São Paulo 13
Tokyo 13
Chennai 12
Montreal 12
Washington 12
Ann Arbor 10
Brussels 10
Turku 10
Warsaw 10
Johannesburg 9
Manchester 9
Sofia 9
Toronto 9
Trento 9
Elk Grove Village 8
Mumbai 8
Pune 8
Amsterdam 7
Biên Hòa 7
Bến Tre 7
Denver 7
Falkenstein 7
Guangzhou 7
Boardman 6
Hefei 6
San Diego 6
Tampa 6
Atlanta 5
Brooklyn 5
Fremont 5
Hải Dương 5
North Bergen 5
Poplar 5
Rio de Janeiro 5
St Petersburg 5
Stockholm 5
Ankara 4
Brasília 4
Hyderabad 4
Jakarta 4
Madrid 4
Mexico City 4
Nairobi 4
Nova Iguaçu 4
Querétaro 4
San Francisco 4
Tashkent 4
Thái Bình 4
Baghdad 3
Barnet 3
Dublin 3
Erbil 3
Guayaquil 3
Jeddah 3
Lappeenranta 3
Medellín 3
Milan 3
Newark 3
Ninh Bình 3
Totale 2.917
Nome #
CLIMB: A Pervasive Gameful Platform Promoting Child Independent Mobility 162
Enhance Gamification Design Through End-User Development: a Proposal 148
Automated Synthesis of Composite BPEL4WS Web Services 145
Decentralized dynamic adaptation for service-based collective adaptive systems 138
ATLAS: A world-wide travel assistant exploiting service-based adaptive technologies 135
DeMOCAS: Domain Objects for Service-based Collective Adaptive Systems. 130
Gamification for behavior change: A scientometric review 129
Engaging youth in gender-based violence education through gamification: A user experience evaluation of different game modalities 127
An Approach for Collective Adaptation in Socio-Technical Systems 127
Automated Synthesis of Executable Web Serivce Compositions from BPEL4WS Processes Poster presentation 116
Autonomous Shuttle-as-a-Service (ASaaS): Challenges, Opportunities, and Social Implications 114
The SmartGame: mixing digital and tangible to foster math education and social interaction 105
Towards a Framework for Supporting Negotiation between Global and Local Business Requirements 102
Adaptivity in Dynamic Service-based Systems 100
A Car Logistics Scenario for Context-Aware Adaptive Service-based Systems 99
Gamified Tangible IoT for Education: Exploring Usability in SmartGame 98
Gamify to persuade: A systematic review of gamified sustainable mobility 94
Run-time and Collective Adaptation of Gameful Systems 94
POLYGLOT for Gamified Education: Mixing Modelling and Programming Exercises 91
Sustainable Mobility in Smart Cities 88
Dynamic Adaptation of Fragment-based and Context-aware Business Processes 88
ATLAS: A new way to exploit world-wide mobility services 87
Domain Objects for Continuous Context-Aware Adaptation of Service-based Systems 87
ASTRO-CAptEvo: Dynamic Context-aware Adaptation for Service-based Systems 86
How to merge gamification efforts for programming and modelling: a tool implementation perspective 84
Towards engineering future gameful applications 83
Research Challenges on Multi-layer and Mixed-Initiative Monitoring and Adaptation for Service-Based Systems 81
Exploiting General-Purpose In-Game Behaviours to Predict Players Churn in Gameful Systems 79
Towards a Framework to Assist Iterative and Adaptive Design in Gameful Systems 79
Sustainable Safety in Mobile Multi-robot Systems via Collective Adaptation 78
Enacting Emergent Configurations in the IoT through Domain Objects 75
Dynamic adaptation of service-based applications: a design for adaptation approach 74
Leveraging Collective Run-Time Adaptation for UAV-Based Systems 73
A context-aware framework for dynamic composition of process fragments in the internet of services 72
Supporting the Negotiation between Global and Local Business Requirements in Service oriented Development 71
A Data-Driven Approach to Deduce Players’ Preferences from In-Game Interactions in Gameful Systems 71
On-the-Fly Adaptation of Dynamic Service-Based Systems: Incrementality, Reduction and Reuse 71
Enhancing Sustainable Mobility Through Gamified Challenges: Evidence from a School-Based Intervention 69
GDF: a Gamification Design Framework powered by Model-Driven Engineering 66
Linking Player Types to User Experience: Considerations for the Design of a Platform for the Education on Sensitive Topics 64
Gamified and Self-Adaptive Applications for the Common Good: Research Challenges Ahead 63
Play&Go Corporate: An End-to-End Solution for Facilitating Urban Cyclability 62
Papyrus for gamers, let's play modeling 62
Engineering Gameful Applications with MPS 56
Exploiting Multi-Level Modelling for Designing and Deploying Gameful Systems 52
Gamifying model-based engineering: the PapyGame experience 49
How to Foster Sustainable Behaviors through Multi-Campaigns Rewarding Mechanisms: The AIR-BREAK Experience 31
Gamification Strategies for Child Protection: Best Practices for Applying Digital Gamification in Child Sexual Abuse Prevention 22
Leveraging Gamification to Address Child Sexual Abuse: A Preliminary Evaluation of the Cesagram Platform 18
Totale 4.295
Categoria #
all - tutte 23.127
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 1.001
Totale 24.128


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/202117 0 0 0 0 0 0 0 0 0 7 5 5
2021/2022187 1 9 0 2 14 6 4 38 9 3 59 42
2022/2023430 36 42 11 58 46 65 0 39 82 8 34 9
2023/2024294 10 25 20 10 37 112 22 10 2 18 5 23
2024/2025915 10 8 47 185 56 143 11 53 73 155 75 99
2025/20262.226 183 48 196 357 270 156 563 112 179 162 0 0
Totale 4.295