Marconi, Annapaola
 Distribuzione geografica
Continente #
NA - Nord America 1.023
AS - Asia 205
EU - Europa 125
AF - Africa 1
OC - Oceania 1
Totale 1.355
Nazione #
US - Stati Uniti d'America 1.017
SG - Singapore 131
CN - Cina 44
GB - Regno Unito 28
FI - Finlandia 21
IT - Italia 18
DE - Germania 13
JO - Giordania 12
IN - India 10
BG - Bulgaria 9
SE - Svezia 9
BE - Belgio 6
CA - Canada 6
UA - Ucraina 6
ID - Indonesia 4
LT - Lituania 4
DK - Danimarca 2
ES - Italia 2
RU - Federazione Russa 2
AL - Albania 1
AT - Austria 1
AU - Australia 1
HK - Hong Kong 1
IM - Isola di Man 1
KG - Kirghizistan 1
LK - Sri Lanka 1
LV - Lettonia 1
MA - Marocco 1
NO - Norvegia 1
SA - Arabia Saudita 1
Totale 1.355
Città #
Chandler 228
Ashburn 105
Singapore 88
Columbus 71
Princeton 71
Fairfield 61
New York 58
Cambridge 30
Woodbridge 29
San Mateo 26
Seattle 26
Houston 25
Wilmington 23
Jacksonville 20
Helsinki 17
London 17
Beijing 13
Washington 12
Ann Arbor 10
Sofia 9
Pune 8
Boardman 6
Brussels 6
Munich 6
Fremont 5
San Diego 5
Santa Clara 5
Verona 5
Dallas 4
Los Angeles 4
Toronto 4
Norwalk 3
Trento 3
Dearborn 2
Hounslow 2
Hyderabad 2
Laives 2
Lappeenranta 2
L’Aquila 2
Moscow 2
Næstved 2
Ottawa 2
Rome 2
Bielefeld 1
Bishkek 1
Chaozhou 1
Colombo 1
Douglas 1
Falls Church 1
Fayetteville 1
Frankfurt am Main 1
Hong Kong 1
Jakarta 1
Kilburn 1
Kunming 1
Madrid 1
Miami Beach 1
New Bedfont 1
Newark 1
Perth 1
Portland 1
Prescot 1
Prestwick 1
Riga 1
Riyadh 1
Tirana 1
Varese 1
Vienna 1
Xian 1
Totale 1.049
Nome #
Automated Synthesis of Composite BPEL4WS Web Services 97
DeMOCAS: Domain Objects for Service-based Collective Adaptive Systems. 78
ATLAS: A world-wide travel assistant exploiting service-based adaptive technologies 76
Decentralized dynamic adaptation for service-based collective adaptive systems 75
Automated Synthesis of Executable Web Serivce Compositions from BPEL4WS Processes Poster presentation 57
CLIMB: A Pervasive Gameful Platform Promoting Child Independent Mobility 50
Sustainable Mobility in Smart Cities 46
Adaptivity in Dynamic Service-based Systems 45
An Approach for Collective Adaptation in Socio-Technical Systems 43
Dynamic Adaptation of Fragment-based and Context-aware Business Processes 39
ATLAS: A new way to exploit world-wide mobility services 39
A Car Logistics Scenario for Context-Aware Adaptive Service-based Systems 37
Exploiting General-Purpose In-Game Behaviours to Predict Players Churn in Gameful Systems 34
Domain Objects for Continuous Context-Aware Adaptation of Service-based Systems 34
Leveraging Collective Run-Time Adaptation for UAV-Based Systems 33
Autonomous Shuttle-as-a-Service (ASaaS): Challenges, Opportunities, and Social Implications 33
ASTRO-CAptEvo: Dynamic Context-aware Adaptation for Service-based Systems 31
Dynamic adaptation of service-based applications: a design for adaptation approach 31
How to merge gamification efforts for programming and modelling: a tool implementation perspective 30
Research Challenges on Multi-layer and Mixed-Initiative Monitoring and Adaptation for Service-Based Systems 30
Gamification for behavior change: A scientometric review 29
A Data-Driven Approach to Deduce Players’ Preferences from In-Game Interactions in Gameful Systems 29
Towards engineering future gameful applications 29
Towards a Framework to Assist Iterative and Adaptive Design in Gameful Systems 29
Towards a Framework for Supporting Negotiation between Global and Local Business Requirements 28
Supporting the Negotiation between Global and Local Business Requirements in Service oriented Development 28
On-the-Fly Adaptation of Dynamic Service-Based Systems: Incrementality, Reduction and Reuse 28
GDF: a Gamification Design Framework powered by Model-Driven Engineering 28
Run-time and Collective Adaptation of Gameful Systems 27
Gamified and Self-Adaptive Applications for the Common Good: Research Challenges Ahead 26
A context-aware framework for dynamic composition of process fragments in the internet of services 24
Papyrus for gamers, let's play modeling 23
Exploiting Multi-Level Modelling for Designing and Deploying Gameful Systems 22
Sustainable Safety in Mobile Multi-robot Systems via Collective Adaptation 22
POLYGLOT for Gamified Education: Mixing Modelling and Programming Exercises 21
Enacting Emergent Configurations in the IoT through Domain Objects 21
Engineering Gameful Applications with MPS 21
Play&Go Corporate: An End-to-End Solution for Facilitating Urban Cyclability 12
null 11
Gamifying model-based engineering: the PapyGame experience 8
Gamified Tangible IoT for Education: Exploring Usability in SmartGame 6
How to Foster Sustainable Behaviors through Multi-Campaigns Rewarding Mechanisms: The AIR-BREAK Experience 6
Totale 1.416
Categoria #
all - tutte 13.900
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 701
Totale 14.601


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/202082 0 0 0 0 10 6 12 9 12 18 8 7
2020/202166 1 12 5 7 2 8 5 6 3 7 5 5
2021/2022187 1 9 0 2 14 6 4 38 9 3 59 42
2022/2023430 36 42 11 58 46 65 0 39 82 8 34 9
2023/2024288 10 25 20 7 37 112 21 10 2 18 5 21
2024/2025268 8 7 45 178 30 0 0 0 0 0 0 0
Totale 1.416