Andrao, Margherita
Andrao, Margherita
Psicologia e scienze cognitive (29/10/12-)
"This Sounds Unclear": Evaluating ChatGPT capability in translating end-user prompts into ready-to-deploy Python Code
2024-01-01 Andrao, Margherita; Morra, Diego; Paccosi, Teresa; Matera, Maristella; Treccani, Barbara; Zancanaro, Massimo
Analisi di un percorso di danza Hip Hop in un caso di Sindrome Feto-Alcolica
2018-01-01 Andrao, M; Bonichini, S
Emotions and interactive tangible tools for math achievement in primary schools
2024-01-01 Saccardo, Filippo; Decarli, Gisella; Missagia, Valentina Irene; Andrao, Margherita; Gini, Federica; Zancanaro, Massimo; Franchin, Laura
End-User Programming and Math Teachers: an Initial Study
2022-01-01 Andrao, Margherita; Desolda, Giuseppe; Greco, Francesco; Manfredi, Ren; Treccani, Barbara; Zancanaro, Massimo
End-User Programming for Smart Educational Devices: Exploring the Role of Linguistic Aspects, Mental Models, and Reasoning Strategies in Trigger-Action Rules Composition and Debugging
2023-01-01 Andrao, Margherita
Enhance Gamification Design Through End-User Development: a Proposal
2023-01-01 Andrao, Margherita; Gini, Federica; Bucchiarone, Antonio; Marconi, Annapaola; Treccani, Barbara; Zancanaro, Massimo
Gamified Tangible IoT for Education: Exploring Usability in SmartGame
2024-01-01 Gini, Federica; Andrao, Margherita; Bagna, Michele; Bucchiarone, Antonio; Treccani, Barbara; Zancanaro, Massimo; Marconi, Annapaola
Language and Temporal Aspects: A Qualitative Study on Trigger Interpretation in Trigger-Action Rules
2023-01-01 Andrao, Margherita; Treccani, Barbara; Zancanaro, Massimo
RuleCraft: An End-User Development Hub for Education
2024-01-01 Andrao, Margherita; Gini, Federica; Frageri, Davide; Bucchiarone, Antonio; Cappelletti, Alessandro; Treccani, Barbara; Zancanaro, Massimo
SMARTER Than Before: Empowering Teachers to Program a Modular IoT Educational Device
2023-01-01 Andrao, Margherita; Cappelletti, Alessandro; Desolda, Giuseppe; Greco, Francesco; Treccani, Barbara; Zancanaro, Massimo
SMARTER: an IoT learning game to teach math
2022-01-01 Andrao, Margherita; Desolda, Giuseppe; Greco, Francesco; Manfredi, Ren; Treccani, Barbara; Zancanaro, Massimo
The SmartGame: mixing digital and tangible to foster math education and social interaction
2023-01-01 Gini, Federica; Andrao, Margherita; Marconi, Annapaola
Therapists as designers: an initial investigation of end-user programming of a tangible tool for therapeutic interventions
2021-01-01 Andrao, Margherita; Treccani, Barbara; Zancanaro, Massimo
Toward a Better Understanding of End-User Debugging Strategies: A Pilot Study
2022-01-01 Manfredi, R.; Andrao, M.; Greco, F.; Desolda, G.; Treccani, B.; Zancanaro, M.
Understanding Concepts, Methods and Tools for End-User Control of Automations in Ecosystems of Smart Objects and Services
2023-01-01 Andrao, Margherita; Balducci, Fabrizio; Breve, Bernardo; Cena, Federica; Desolda, Giuseppe; Deufemia, Vincenzo; Gena, Cristina; Matera, Maristella; Mattioli, Andrea; Paternò, Fabio; Santoro, Carmen; Treccani, Barbara; Vernero, Fabiana; Zancanaro, Massimo
Understanding Creators Mental Models in Immersive Virtual Reality Programming
2024-01-01 Andrao, Margherita; Zhang, Lei; Elvira-Martín, Lucas; Treccani, Barbara; Zancanaro, Massimo; Díaz, Paloma; Bellucci, Andrea
Workshop EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems
2023-01-01 Andrao, M.; Balducci, F.; Breve, B.; Mattioli, A.; Vernero, F.