Andrao, Margherita

Andrao, Margherita  

Psicologia e scienze cognitive (29/10/12-)  

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Risultati 1 - 16 di 16 (tempo di esecuzione: 0.037 secondi).
Titolo Anno di pubblicazione Autori Unitn File
"This Sounds Unclear": Evaluating ChatGPT capability in translating end-user prompts into ready-to-deploy Python Code 1-gen-2024 Andrao, MargheritaPaccosi, TeresaTreccani, BarbaraZancanaro, Massimo +
Analisi di un percorso di danza Hip Hop in un caso di Sindrome Feto-Alcolica 1-gen-2018 Andrao, M +
End-User Programming and Math Teachers: an Initial Study 1-gen-2022 Andrao M.Greco F.Manfredi R.Treccani B.Zancanaro M. +
End-User Programming for Smart Educational Devices: Exploring the Role of Linguistic Aspects, Mental Models, and Reasoning Strategies in Trigger-Action Rules Composition and Debugging 1-gen-2023 Andrao M.
Enhance Gamification Design Through End-User Development: a Proposal 1-gen-2023 Andrao M.Gini F.Bucchiarone A.Treccani B.Zancanaro M. +
Gamified Tangible IoT for Education: Exploring Usability in SmartGame 1-gen-2024 Gini, FedericaAndrao, MargheritaBucchiarone, AntonioTreccani, BarbaraZancanaro, MassimoMarconi, Annapaola +
Language and Temporal Aspects: A Qualitative Study on Trigger Interpretation in Trigger-Action Rules 1-gen-2023 Andrao, MargheritaTreccani, BarbaraZancanaro, Massimo
RuleCraft: An End-User Development Hub for Education 1-gen-2024 Andrao, MargheritaGini, FedericaBucchiarone, AntonioTreccani, BarbaraZancanaro, Massimo +
SMARTER Than Before: Empowering Teachers to Program a Modular IoT Educational Device 1-gen-2023 Andrao M.Treccani B.Zancanaro M. +
SMARTER: an IoT learning game to teach math 1-gen-2022 Andrao M.Greco F.Manfredi R.Treccani B.Zancanaro M. +
The SmartGame: mixing digital and tangible to foster math education and social interaction 1-gen-2023 Gini F.Andrao M. +
Therapists as designers: an initial investigation of end-user programming of a tangible tool for therapeutic interventions 1-gen-2021 Andrao, MargheritaTreccani, BarbaraZancanaro, Massimo
Toward a Better Understanding of End-User Debugging Strategies: A Pilot Study 1-gen-2022 Manfredi R.Andrao M.Greco F.Treccani B.Zancanaro M. +
Understanding Concepts, Methods and Tools for End-User Control of Automations in Ecosystems of Smart Objects and Services 1-gen-2023 Andrao, MargheritaTreccani, BarbaraZancanaro, Massimo +
Understanding Creators Mental Models in Immersive Virtual Reality Programming 1-gen-2024 Andrao, MargheritaTreccani, BarbaraZancanaro, Massimo +
Workshop EMPATHY: Empowering People in Dealing with Internet of Things Ecosystems 1-gen-2023 Andrao M. +