Bucchiarone, Antonio
 Distribuzione geografica
Continente #
NA - Nord America 4.580
AS - Asia 2.628
EU - Europa 1.304
SA - Sud America 334
AF - Africa 56
OC - Oceania 7
AN - Antartide 1
Totale 8.910
Nazione #
US - Stati Uniti d'America 4.492
SG - Singapore 1.095
VN - Vietnam 648
CN - Cina 361
RU - Federazione Russa 298
BR - Brasile 267
IT - Italia 263
DE - Germania 144
KR - Corea 142
GB - Regno Unito 130
FR - Francia 121
LV - Lettonia 110
HK - Hong Kong 90
IN - India 82
FI - Finlandia 78
CA - Canada 47
SE - Svezia 38
IQ - Iraq 32
BD - Bangladesh 29
AR - Argentina 28
JO - Giordania 28
MX - Messico 25
ZA - Sudafrica 21
JP - Giappone 20
PL - Polonia 20
ES - Italia 16
ID - Indonesia 13
NL - Olanda 13
TR - Turchia 13
CO - Colombia 11
BE - Belgio 9
EC - Ecuador 9
IE - Irlanda 9
PK - Pakistan 9
UA - Ucraina 9
TW - Taiwan 8
UZ - Uzbekistan 8
KE - Kenya 7
LT - Lituania 7
MA - Marocco 7
AL - Albania 6
AT - Austria 6
SA - Arabia Saudita 6
VE - Venezuela 6
AU - Australia 5
AZ - Azerbaigian 5
BG - Bulgaria 5
AE - Emirati Arabi Uniti 4
EG - Egitto 4
PH - Filippine 4
PY - Paraguay 4
KZ - Kazakistan 3
PA - Panama 3
PS - Palestinian Territory 3
SN - Senegal 3
TH - Thailandia 3
BH - Bahrain 2
BO - Bolivia 2
CL - Cile 2
CR - Costa Rica 2
DK - Danimarca 2
DZ - Algeria 2
ET - Etiopia 2
GR - Grecia 2
HN - Honduras 2
IR - Iran 2
LB - Libano 2
LK - Sri Lanka 2
MD - Moldavia 2
MY - Malesia 2
NG - Nigeria 2
NO - Norvegia 2
NP - Nepal 2
NZ - Nuova Zelanda 2
PE - Perù 2
PR - Porto Rico 2
PT - Portogallo 2
RO - Romania 2
RS - Serbia 2
SY - Repubblica araba siriana 2
TN - Tunisia 2
UY - Uruguay 2
AO - Angola 1
AQ - Antartide 1
BA - Bosnia-Erzegovina 1
BB - Barbados 1
BM - Bermuda 1
BN - Brunei Darussalam 1
BY - Bielorussia 1
CG - Congo 1
CH - Svizzera 1
CI - Costa d'Avorio 1
CY - Cipro 1
CZ - Repubblica Ceca 1
DM - Dominica 1
DO - Repubblica Dominicana 1
GD - Grenada 1
GY - Guiana 1
IL - Israele 1
IM - Isola di Man 1
Totale 8.897
Città #
Singapore 665
Ashburn 650
Chandler 603
San Jose 303
Santa Clara 264
Dallas 217
Princeton 210
Columbus 206
Ho Chi Minh City 182
Hanoi 177
New York 160
Moscow 145
Seoul 142
Riga 110
Los Angeles 94
Lauterbourg 93
The Dalles 88
Fairfield 86
Rome 81
Munich 79
Beijing 73
Hong Kong 73
St Louis 70
Helsinki 69
Chicago 58
London 54
Da Nang 51
Washington 47
Cambridge 45
Milan 41
Woodbridge 37
Council Bluffs 36
Houston 34
Redondo Beach 34
Buffalo 33
Haiphong 32
Seattle 30
Verona 30
Wilmington 30
Pune 27
Orem 26
San Mateo 26
São Paulo 25
Boardman 22
North Bergen 21
Chennai 18
Warsaw 18
Ann Arbor 17
Miano 17
Montreal 17
Tokyo 17
Brooklyn 16
Frankfurt am Main 16
Johannesburg 16
San Diego 16
Atlanta 15
Denver 15
Falkenstein 15
Toronto 13
Trento 12
Biên Hòa 11
Hải Dương 11
Jacksonville 11
Baghdad 10
Nuremberg 10
Salt Lake City 10
San Francisco 10
Stockholm 10
Tampa 10
Brussels 9
Can Tho 8
Elk Grove Village 8
Manchester 8
Milwaukee 8
Nha Trang 8
Phoenix 8
Rio de Janeiro 8
Tashkent 8
Amsterdam 7
Bến Tre 7
Dublin 7
Hai Bà Trưng 7
Hefei 7
Miami 7
Shanghai 7
Thái Bình 7
Boston 6
Brasília 6
Bắc Ninh 6
Guayaquil 6
Mexico City 6
Nairobi 6
Ninh Bình 6
Ottawa 6
Turin 6
Turku 6
Baku 5
Da Lat 5
Erbil 5
Guangzhou 5
Totale 6.119
Nome #
Agrihood: A Motivational Digital System for Sustainable Urban Environments 170
Towards a domain specific language for engineering collective adaptive systems 152
Enhance Gamification Design Through End-User Development: a Proposal 151
Decentralized dynamic adaptation for service-based collective adaptive systems 142
RuleCraft: An End-User Development Hub for Education 140
Proceedings of the 1st ACM SIGSOFT International Workshop on Ensemble-Based Software Engineering 140
ATLAS: A world-wide travel assistant exploiting service-based adaptive technologies 138
Gamification for behavior change: A scientometric review 136
An Approach for Collective Adaptation in Socio-Technical Systems 132
DeMOCAS: Domain Objects for Service-based Collective Adaptive Systems. 130
CAStlE: A Tool for Collective Adaptive Systems Engineering 119
Autonomous Shuttle-as-a-Service (ASaaS): Challenges, Opportunities, and Social Implications 115
A DevOps Perspective for QoS-Aware Adaptive Applications 112
A Car Logistics Scenario for Context-Aware Adaptive Service-based Systems 108
All Together Now: Collective Intelligence for Computer-Supported Collective Action 105
Agent-Based Framework for Self-Organization of Collective and Autonomous Shuttle Fleets 104
Adaptivity in Dynamic Service-based Systems 104
Gamified Tangible IoT for Education: Exploring Usability in SmartGame 100
CAptLang: a language for context-aware and adaptable business processes 100
Run-time and Collective Adaptation of Gameful Systems 97
Collective Adaptation in Process-based Systems 97
Adaptable Pervasive Flows: Towards a More Intelligent Environment 96
A Framework for Prediction and Storage of Battery Life in IoT Devices using DNN and Blockchain 95
Dynamic Adaptation of Fragment-based and Context-aware Business Processes 94
POLYGLOT for Gamified Education: Mixing Modelling and Programming Exercises 94
A formalisation of Adaptable Pervasive Flows. 92
ATLAS: A new way to exploit world-wide mobility services 91
Towards Modeling and Execution of Collective Adaptive Systems 90
Domain Objects for Continuous Context-Aware Adaptation of Service-based Systems 90
How to merge gamification efforts for programming and modelling: a tool implementation perspective 89
ASTRO-CAptEvo: Dynamic Context-aware Adaptation for Service-based Systems 89
A Model-Driven Solution to Support Smart Mobility Planning 88
A Model-Driven Approach Towards Automatic Migration to Microservices 88
A Context-Aware Framework for Business Processes Evolution 87
A Goal Model for Collective Adaptive Systems 85
Adaptation of Service-based Business Processes by Context-Aware Replanning 85
A Framework for Rule-Based Dynamic Adaptation 85
Towards engineering future gameful applications 85
Research Challenges on Multi-layer and Mixed-Initiative Monitoring and Adaptation for Service-Based Systems 84
Microservices: Science and Engineering 84
Benchmarks and performance metrics for assessing the migration to microservice-based architectures 83
Towards a Framework to Assist Iterative and Adaptive Design in Gameful Systems 82
The Resilience of "Planes, Trains, and Automobiles": Comment on "Driverless Cars Will Make Passenger Rail Obsolete," by Yair Wiseman [Opinion] 81
A Variable Context Model for Adaptable Service-Based Applications 80
Sustainable Safety in Mobile Multi-robot Systems via Collective Adaptation 80
Domain-Specific Languages in Practice with JetBrains MPS 80
Leveraging Collective Run-Time Adaptation for UAV-Based Systems 79
Preface to DAS 2016 79
Enacting Emergent Configurations in the IoT through Domain Objects 77
A context-driven adaptation process for service-based applications 77
Describing Case Studies and Classifying Research Approaches 77
A context-aware framework for dynamic composition of process fragments in the internet of services 76
Dynamic adaptation of service-based applications: a design for adaptation approach 76
Using a Lifecycle Model for Developing and Executing Adaptable Interactive Distributed Applications 76
Size Matters: Microservices Research and Applications 75
On-the-Fly Adaptation of Dynamic Service-Based Systems: Incrementality, Reduction and Reuse 74
Design for Adaptation of Service-Based Applications: Main Issues and Requirements 72
Ensemble-Based Software Engineering for Modern Computing Platforms 71
Guest Editorial Diversification in Urban Transportation Systems and Beyond: Integrating People and Goods for the Future of Mobility 70
GDF: a Gamification Design Framework powered by Model-Driven Engineering 70
SMART: A process-oriented methodology for resilient smart cities 69
Rule-Based Modeling and Static Analysis of Self-adaptive Systems by Graph Transformation 69
Gamified and Self-Adaptive Applications for the Common Good: Research Challenges Ahead 68
Play&Go Corporate: An End-to-End Solution for Facilitating Urban Cyclability 67
Teaching DevOps in Academia and Industry: Reflections and Vision 67
Ten Years of Self-adaptive Systems: From Dynamic Ensembles to Collective Adaptive Systems 66
CARPooL: Collective Adaptation using concuRrent PLanning 66
MeetDurian: A Gameful Mobile App to Prevent COVID-19 Infection 65
From Requirements to Java code: an Architecture-centric Approach for producing quality systems 65
BASIC: Towards a Blockchained Agent-Based SImulator for Cities 65
Papyrus for gamers, let's play modeling 64
Dynamic Software Architecture Development: Towards an Automated Process 62
GamiDOC: A Tool for Designing and Evaluating Gamified Solutions 61
Learning Neural Search Policies for Classical Planning 61
Engineering Gameful Applications with MPS 61
An Overall Process for Self-Adaptive Pervasive Systems 59
Self-Repairing systems modeling and verification using AGG 59
Microservices: Migration of a Mission Critical System 59
Collective Adaptation through Multi-Agents Ensembles: The Case of Smart Urban Mobility 59
A MAPE-K Approach to Autonomic Microservices 57
An experience in using a tool for evaluating a large set of natural language requirements 57
An architectural approach to the correct and automatic assembly of evolving component-based systems 57
On the Social Implications of Collective Adaptive Systems 57
CAptEvo: Context-aware Adaptation and Evolution of Business Processes 57
Towards an adaptive city journey planner with MDE 57
Architecting Fault-tolerant Component-based Systems: from requirements to testing 57
Smart Construction: Remote and Adaptable Management of Construction Sites through IoT 57
Designing and Generating Lesson Plans combining Open Educational Content and Generative AI 56
Exploiting Multi-Level Modelling for Designing and Deploying Gameful Systems 56
What Is the Future of Modeling? 55
From Monolithic to Microservices: An Experience Report from the Banking Domain 55
Message from the SASO 2018 General Chairs 55
Collective Adaptation through Concurrent Planning: the Case of Sustainable Urban Mobility 55
Service-Oriented Computing - ICSOC 2018 Workshops 55
Diversity in Massively Multi-agent Systems: Concepts, Implementations, and Normal Accidents 53
Preface of the 15th International Workshop on [email protected]’21 53
Domain Objects and Microservices for Systems Development: a roadmap 53
Exploiting assumption-based verification for the adaptation of service-based applications 53
Using a Lifecycle Model for Developing and Executing Real-Time Online Applications on Clouds 53
Gamifying model-based engineering: the PapyGame experience 53
Totale 8.191
Categoria #
all - tutte 57.243
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 4.666
Totale 61.909


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/20213 0 0 0 0 0 0 0 0 0 0 0 3
2021/2022366 1 0 0 0 2 5 0 30 8 4 204 112
2022/20231.127 117 62 10 153 122 201 0 118 221 19 82 22
2023/2024822 35 64 78 22 102 300 61 17 2 52 18 71
2024/20251.985 22 16 96 470 98 367 27 104 194 292 119 180
2025/20264.528 325 93 404 653 453 373 1.070 138 379 339 123 178
Totale 9.049