Bucchiarone, Antonio
 Distribuzione geografica
Continente #
NA - Nord America 5.936
AS - Asia 2.671
EU - Europa 1.471
SA - Sud America 376
Continente sconosciuto - Info sul continente non disponibili 143
AF - Africa 64
OC - Oceania 7
AN - Antartide 1
Totale 10.669
Nazione #
US - Stati Uniti d'America 5.744
SG - Singapore 1.098
VN - Vietnam 649
CN - Cina 366
IT - Italia 344
RU - Federazione Russa 311
BR - Brasile 283
DE - Germania 151
KR - Corea 142
GB - Regno Unito 141
FR - Francia 127
LV - Lettonia 110
CA - Canada 94
HK - Hong Kong 92
IN - India 82
FI - Finlandia 79
SE - Svezia 72
BD - Bangladesh 33
AR - Argentina 32
IQ - Iraq 32
JO - Giordania 29
MX - Messico 27
ZA - Sudafrica 21
CO - Colombia 20
ES - Italia 20
JP - Giappone 20
PL - Polonia 20
TR - Turchia 20
EC - Ecuador 18
ID - Indonesia 18
NL - Olanda 13
UA - Ucraina 12
CR - Costa Rica 11
PK - Pakistan 10
BE - Belgio 9
IE - Irlanda 9
JM - Giamaica 9
SA - Arabia Saudita 8
SV - El Salvador 8
TW - Taiwan 8
UZ - Uzbekistan 8
VE - Venezuela 8
HN - Honduras 7
KE - Kenya 7
LT - Lituania 7
MA - Marocco 7
PR - Porto Rico 7
AL - Albania 6
AT - Austria 6
BG - Bulgaria 6
EG - Egitto 6
GT - Guatemala 6
TT - Trinidad e Tobago 6
AU - Australia 5
AZ - Azerbaigian 5
HU - Ungheria 5
IL - Israele 5
PH - Filippine 5
PY - Paraguay 5
AE - Emirati Arabi Uniti 4
KZ - Kazakistan 4
NI - Nicaragua 4
PA - Panama 4
PS - Palestinian Territory 4
CG - Congo 3
CW - ???statistics.table.value.countryCode.CW??? 3
DZ - Algeria 3
MY - Malesia 3
PE - Perù 3
SN - Senegal 3
TH - Thailandia 3
BB - Barbados 2
BH - Bahrain 2
BO - Bolivia 2
BS - Bahamas 2
CL - Cile 2
DK - Danimarca 2
ET - Etiopia 2
GR - Grecia 2
IR - Iran 2
LB - Libano 2
LK - Sri Lanka 2
MD - Moldavia 2
NG - Nigeria 2
NO - Norvegia 2
NP - Nepal 2
NZ - Nuova Zelanda 2
PT - Portogallo 2
QA - Qatar 2
RO - Romania 2
RS - Serbia 2
SC - Seychelles 2
SY - Repubblica araba siriana 2
TN - Tunisia 2
UY - Uruguay 2
AM - Armenia 1
AO - Angola 1
AQ - Antartide 1
AW - Aruba 1
BA - Bosnia-Erzegovina 1
Totale 10.503
Città #
Ashburn 859
Singapore 667
Chandler 603
San Jose 447
Santa Clara 292
Council Bluffs 272
Dallas 225
Columbus 217
Princeton 213
Ho Chi Minh City 182
Hanoi 178
New York 169
Moscow 145
Seoul 142
Los Angeles 113
Riga 110
Rome 95
Lauterbourg 93
The Dalles 88
Fairfield 86
Munich 79
Hong Kong 75
Beijing 74
Chicago 72
St Louis 71
Helsinki 69
London 55
Da Nang 51
Milan 49
Washington 49
Cambridge 46
Houston 37
Woodbridge 37
Buffalo 36
Redondo Beach 34
Seattle 33
Haiphong 32
Wilmington 31
Verona 30
Orem 27
Pune 27
North Bergen 26
San Mateo 26
São Paulo 25
Atlanta 24
Boardman 23
Brooklyn 23
Montreal 21
Chennai 18
Miano 18
San Diego 18
Warsaw 18
Ann Arbor 17
Denver 17
Tokyo 17
Frankfurt am Main 16
Johannesburg 16
Phoenix 16
Falkenstein 15
Jacksonville 15
Toronto 15
Salt Lake City 13
Tampa 13
Trento 13
Biên Hòa 11
Hải Dương 11
Rio de Janeiro 11
Baghdad 10
Guayaquil 10
Miami 10
Milwaukee 10
Nuremberg 10
San Francisco 10
Stockholm 10
Turin 10
Brussels 9
San José 9
Boston 8
Can Tho 8
Elk Grove Village 8
Manchester 8
Newark 8
Nha Trang 8
Shanghai 8
Tashkent 8
Amsterdam 7
Birmingham 7
Brasília 7
Bến Tre 7
Detroit 7
Dublin 7
Hai Bà Trưng 7
Hefei 7
Jeddah 7
Ottawa 7
Palermo 7
Philadelphia 7
Thái Bình 7
Bắc Ninh 6
Guatemala City 6
Totale 6.931
Nome #
Enhance Gamification Design Through End-User Development: a Proposal 191
Agrihood: A Motivational Digital System for Sustainable Urban Environments 186
ATLAS: A world-wide travel assistant exploiting service-based adaptive technologies 163
RuleCraft: An End-User Development Hub for Education 160
Gamification for behavior change: A scientometric review 160
Towards a domain specific language for engineering collective adaptive systems 160
Proceedings of the 1st ACM SIGSOFT International Workshop on Ensemble-Based Software Engineering 155
Decentralized dynamic adaptation for service-based collective adaptive systems 154
DeMOCAS: Domain Objects for Service-based Collective Adaptive Systems. 144
An Approach for Collective Adaptation in Socio-Technical Systems 144
Autonomous Shuttle-as-a-Service (ASaaS): Challenges, Opportunities, and Social Implications 137
A DevOps Perspective for QoS-Aware Adaptive Applications 133
CAStlE: A Tool for Collective Adaptive Systems Engineering 129
Agent-Based Framework for Self-Organization of Collective and Autonomous Shuttle Fleets 122
Adaptivity in Dynamic Service-based Systems 122
A Car Logistics Scenario for Context-Aware Adaptive Service-based Systems 120
A Framework for Rule-Based Dynamic Adaptation 120
All Together Now: Collective Intelligence for Computer-Supported Collective Action 117
CAptLang: a language for context-aware and adaptable business processes 117
A Framework for Prediction and Storage of Battery Life in IoT Devices using DNN and Blockchain 114
Gamified Tangible IoT for Education: Exploring Usability in SmartGame 113
ATLAS: A new way to exploit world-wide mobility services 111
Run-time and Collective Adaptation of Gameful Systems 110
Collective Adaptation in Process-based Systems 109
POLYGLOT for Gamified Education: Mixing Modelling and Programming Exercises 107
Adaptable Pervasive Flows: Towards a More Intelligent Environment 107
Dynamic Adaptation of Fragment-based and Context-aware Business Processes 106
A Model-Driven Approach Towards Automatic Migration to Microservices 106
Domain Objects for Continuous Context-Aware Adaptation of Service-based Systems 105
How to merge gamification efforts for programming and modelling: a tool implementation perspective 104
Benchmarks and performance metrics for assessing the migration to microservice-based architectures 104
A formalisation of Adaptable Pervasive Flows. 104
A Context-Aware Framework for Business Processes Evolution 104
ASTRO-CAptEvo: Dynamic Context-aware Adaptation for Service-based Systems 104
A Goal Model for Collective Adaptive Systems 103
A Variable Context Model for Adaptable Service-Based Applications 103
Adaptation of Service-based Business Processes by Context-Aware Replanning 103
Towards engineering future gameful applications 103
Towards Modeling and Execution of Collective Adaptive Systems 99
Towards a Framework to Assist Iterative and Adaptive Design in Gameful Systems 99
A Model-Driven Solution to Support Smart Mobility Planning 98
Describing Case Studies and Classifying Research Approaches 98
Dynamic adaptation of service-based applications: a design for adaptation approach 97
Research Challenges on Multi-layer and Mixed-Initiative Monitoring and Adaptation for Service-Based Systems 97
Microservices: Science and Engineering 94
Leveraging Collective Run-Time Adaptation for UAV-Based Systems 93
On-the-Fly Adaptation of Dynamic Service-Based Systems: Incrementality, Reduction and Reuse 93
A context-aware framework for dynamic composition of process fragments in the internet of services 92
Design for Adaptation of Service-Based Applications: Main Issues and Requirements 92
The Resilience of "Planes, Trains, and Automobiles": Comment on "Driverless Cars Will Make Passenger Rail Obsolete," by Yair Wiseman [Opinion] 90
A context-driven adaptation process for service-based applications 90
Enacting Emergent Configurations in the IoT through Domain Objects 89
Sustainable Safety in Mobile Multi-robot Systems via Collective Adaptation 89
Rule-Based Modeling and Static Analysis of Self-adaptive Systems by Graph Transformation 89
Using a Lifecycle Model for Developing and Executing Adaptable Interactive Distributed Applications 88
Domain-Specific Languages in Practice with JetBrains MPS 87
Preface to DAS 2016 85
Gamified and Self-Adaptive Applications for the Common Good: Research Challenges Ahead 84
Ensemble-Based Software Engineering for Modern Computing Platforms 83
GDF: a Gamification Design Framework powered by Model-Driven Engineering 83
Size Matters: Microservices Research and Applications 82
Guest Editorial Diversification in Urban Transportation Systems and Beyond: Integrating People and Goods for the Future of Mobility 81
BASIC: Towards a Blockchained Agent-Based SImulator for Cities 81
Ten Years of Self-adaptive Systems: From Dynamic Ensembles to Collective Adaptive Systems 78
Teaching DevOps in Academia and Industry: Reflections and Vision 77
CARPooL: Collective Adaptation using concuRrent PLanning 77
Learning Neural Search Policies for Classical Planning 77
Collective Adaptation through Multi-Agents Ensembles: The Case of Smart Urban Mobility 77
Papyrus for gamers, let's play modeling 76
SMART: A process-oriented methodology for resilient smart cities 76
MeetDurian: A Gameful Mobile App to Prevent COVID-19 Infection 76
Play&Go Corporate: An End-to-End Solution for Facilitating Urban Cyclability 74
Microservices: Migration of a Mission Critical System 74
Self-Repairing systems modeling and verification using AGG 73
From Requirements to Java code: an Architecture-centric Approach for producing quality systems 72
Engineering Gameful Applications with MPS 72
GamiDOC: A Tool for Designing and Evaluating Gamified Solutions 71
SOAdapt: A process reference model for developing adaptable service-based applications 71
From Monolithic to Microservices: An Experience Report from the Banking Domain 71
Dynamic Software Architecture Development: Towards an Automated Process 70
CAptEvo: Context-aware Adaptation and Evolution of Business Processes 70
Designing and Generating Lesson Plans combining Open Educational Content and Generative AI 69
Towards an adaptive city journey planner with MDE 69
Collective Adaptation through Concurrent Planning: the Case of Sustainable Urban Mobility 69
Smart Construction: Remote and Adaptable Management of Construction Sites through IoT 69
A MAPE-K Approach to Autonomic Microservices 68
An experience in using a tool for evaluating a large set of natural language requirements 68
An Overall Process for Self-Adaptive Pervasive Systems 68
An architectural approach to the correct and automatic assembly of evolving component-based systems 67
On the Social Implications of Collective Adaptive Systems 67
Exploiting Multi-Level Modelling for Designing and Deploying Gameful Systems 67
Web Service Composition Approaches: From Industrial Standards to Formal Methods 67
QoS Composition of Services for Data-Intensive Application 66
Architecting Fault-tolerant Component-based Systems: from requirements to testing 66
Domain Objects and Microservices for Systems Development: a roadmap 66
Exploiting assumption-based verification for the adaptation of service-based applications 66
Using a Lifecycle Model for Developing and Executing Real-Time Online Applications on Clouds 66
Diversity in Massively Multi-agent Systems: Concepts, Implementations, and Normal Accidents 64
Formal Analysis and Verification of Self-Healing Systems 64
Formal Methods for Service Composition. 63
Totale 9.608
Categoria #
all - tutte 64.471
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 5.250
Totale 69.721


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022365 0 0 0 0 2 5 0 30 8 4 204 112
2022/20231.127 117 62 10 153 122 201 0 118 221 19 82 22
2023/2024822 35 64 78 22 102 300 61 17 2 52 18 71
2024/20251.985 22 16 96 470 98 367 27 104 194 292 119 180
2025/20264.542 325 93 404 653 453 373 1.070 138 379 339 123 192
2026/20271.606 97 209 434 827 39 0 0 0 0 0 0 0
Totale 10.669