Menestrina, Zeno
Menestrina, Zeno
APE: End User Development for Emergency Management Training
2014-01-01 Menestrina, Zeno; De Angeli, Antonella; P., Busetta
Beatfield: An Open-Meaning Audiovisual Exploration
2016-01-01 Masu, Raul Giancarlo Maria; Conci, Andrea; Menestrina, Zeno; Morreale, Fabio; De Angeli, Antonella
Briefing virtual actors: A first report on the presto project
2014-01-01 P., Busetta; C., Ghidini; M., Pedrotti; De Angeli, Antonella; Menestrina, Zeno
Designing videogames for cognitive training through a participatory approach
2016-01-01 Pasqualotto, Angela; Menestrina, Zeno; De Angeli, Antonella; Venuti, Paola
End-User Development for Serious Games
2017-01-01 Menestrina, Z; De Angeli, A.
Engaging Children in Story Co-Creation for Effective Serious Games
2021-01-01 Menestrina, Zeno; Pasqualotto, Angela; Siesser, Adriano; Venuti, Paola; De Angeli, Antonella
Enhancing reading skills through a video game mixing action mechanics and cognitive training
2022-01-01 Pasqualotto, Angela; Altarelli, Irene; Angeli, Antonella De; Menestrina, Zeno; Bavelier, Daphne; Venuti, Paola
Examining the synergistic effects of a cognitive control video game and a home-based, self-administered non-invasive brain stimulation on alleviating depression: the DiSCoVeR trial protocol
2022-01-01 Dechantsreiter, Esther; Padberg, Frank; Morash, Alon; Kumpf, Ulrike; Nguyen, Arthur; Menestrina, Zeno; Windel, Fabienne; Burkhardt, Gerrit; Goerigk, Stephan; Morishita, Takuya; Soldini, Aldo; Ahissar, Shira; Cohen, Tamar; Pasqualotto, Angela; Rubene, Linda; Konosonoka, Liene; Keeser, Daniel; Zill, Peter; Assi, Razan; Gardier, Rémy; Viñals, Roser; Thiran, Jean-Philippe; Segman, Ronen; Benjamini, Yuval; Bonne, Omer; Hummel, Friedhelm Christoph; Bavelier, Daphne; Rancans, Elmars; Nahum, Mor
Exploring the Virtual Space of Academia
2012-01-01 Menendez Blanco, Maria; De Angeli, Antonella; Menestrina, Zeno
OHR
2014-01-01 Menestrina, Zeno; Bianchi, Michele; Siesser, Adriano; Masu, Raul; Conci, Andrea
SKIES OF MANAWAK": a videogame for cognitive training
2018-01-01 Pasqualotto, Angela; Menestrina, Zeno; Venuti, Paola.
SKIES OF MANAWAK": a videogame for neurocognitive training
2016-01-01 Pasqualotto, Angela; Menestrina, Zeno; De Angeli, Antonella; Venuti, Paola
Tangible and Graphical Game Interfaces: An Experimental Comparison
2016-01-01 Menestrina, Zeno; Conci, Andrea; Siesser, Adriano; Masu, Raul Giancarlo Maria; Bianchi, Michele; De Angeli, Antonella
The G3P Framework: guiding the design process
 of games for purpose
2017-01-01 Menestrina, Zeno
“SOM”: Un videogioco per il training neurocognitivo
2016-01-01 Pasqualotto, Angela; Menestrina, Zeno; De Angeli, Antonella; Venuti, Paola