Learning everyday tasks from human demonstrations requires unsupervised segmentation of seamless demonstrations, which may result in highly fragmented and widely spread symbolic representations. Since the time needed to plan the task depends on the amount of possible behaviors, it is preferable to keep the number of behaviors as low as possible. In this work, we present an approach to simplify the symbolic representation of a learned task which leads to a reduction of the number of possible behaviors. The simplification is achieved by merging sequential behaviors, i.e. behaviors which are logically sequential and act on the same object. Assuming that the task at hand is encoded in a rooted tree, the approach traverses the tree searching for sequential nodes (behaviors) to merge. Using simple rules to assign pre- and post-conditions to each node, our approach significantly reduces the number of nodes, while keeping unaltered the task flexibility and avoiding perceptual aliasing. Experiments on automatically generated and learned tasks show a significant reduction of the planning time.
Symbolic Task Compression in Structured Task Learning / Saveriano, M.; Seegerer, M.; Caccavale, R.; Finzi, A.; Lee, D.. - (2019), pp. 171-176. (Intervento presentato al convegno 3rd IEEE International Conference on Robotic Computing, IRC 2019 tenutosi a Napoli, Italia nel 2019) [10.1109/IRC.2019.00033].
Symbolic Task Compression in Structured Task Learning
Saveriano M.;
2019-01-01
Abstract
Learning everyday tasks from human demonstrations requires unsupervised segmentation of seamless demonstrations, which may result in highly fragmented and widely spread symbolic representations. Since the time needed to plan the task depends on the amount of possible behaviors, it is preferable to keep the number of behaviors as low as possible. In this work, we present an approach to simplify the symbolic representation of a learned task which leads to a reduction of the number of possible behaviors. The simplification is achieved by merging sequential behaviors, i.e. behaviors which are logically sequential and act on the same object. Assuming that the task at hand is encoded in a rooted tree, the approach traverses the tree searching for sequential nodes (behaviors) to merge. Using simple rules to assign pre- and post-conditions to each node, our approach significantly reduces the number of nodes, while keeping unaltered the task flexibility and avoiding perceptual aliasing. Experiments on automatically generated and learned tasks show a significant reduction of the planning time.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione