Recent advances have made deep generative models practical for live music performance. Moreover, latent spaces are increasingly exposed as sites of musical interaction. However, their use as control substrates remains overall under-explored as a first-class design problem. We propose a tangible, reconfigurable controller, conceived as a design probe for investigating the tradeoff between exploration and reproducibility affordances across different mapping and visual feedback strategies. The system is demonstrated through three use cases for as many representative models for real-time synthesis of audio or symbolic music: RAVE, for neural synthesis with high-dimensional opaque latents; MT-GEN_DDSP, exploiting a known latent space with labeled timbre cluster; and GrooveTransformer, for semantically-structured rhythm pattern generation. Each use-case employs distinct sensor-to-latent mappings and visual feedback approaches tailored to the model's characteristics, ranging from 3D latent traversal with interaction heatmaps, to semantic dimension mapping with timbre cluster visualization, to descriptor-guided space navigation. By treating latent spaces as explicit interaction surfaces, rather than implementation details, this work contributes to ongoing discussions about controllability, legibility, and appropriation in machine learning-based musical instruments.
Probing Latent Space Interactions with Real-time Generative Audio Models Through a Physical Controller / Stefani, D., Dal Rì, F., Turchet, L.. - (2026). (NIME - International Conference on New Interfaces for Musical Expression London, UK June 23rd to 26th) [10.5281/ZENODO.20784186].
Probing Latent Space Interactions with Real-time Generative Audio Models Through a Physical Controller
Stefani, Domenico;Dal Rì, Francesco;Turchet, Luca
2026-01-01
Abstract
Recent advances have made deep generative models practical for live music performance. Moreover, latent spaces are increasingly exposed as sites of musical interaction. However, their use as control substrates remains overall under-explored as a first-class design problem. We propose a tangible, reconfigurable controller, conceived as a design probe for investigating the tradeoff between exploration and reproducibility affordances across different mapping and visual feedback strategies. The system is demonstrated through three use cases for as many representative models for real-time synthesis of audio or symbolic music: RAVE, for neural synthesis with high-dimensional opaque latents; MT-GEN_DDSP, exploiting a known latent space with labeled timbre cluster; and GrooveTransformer, for semantically-structured rhythm pattern generation. Each use-case employs distinct sensor-to-latent mappings and visual feedback approaches tailored to the model's characteristics, ranging from 3D latent traversal with interaction heatmaps, to semantic dimension mapping with timbre cluster visualization, to descriptor-guided space navigation. By treating latent spaces as explicit interaction surfaces, rather than implementation details, this work contributes to ongoing discussions about controllability, legibility, and appropriation in machine learning-based musical instruments.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione



