In this paper we present the design process and the preliminary evaluations of Zugzwang. The system implemented a mixed approach to represent a chess game by combining direct sonification of the moves with instrumental improvisation. The improvisation is guided by a score displayed in real-time that represent the thinking process of the player based on the duration of the moves. To design the system we involved a professional chess player to provide suggestions. We also present a preliminary evaluation of the system with feedback from two chess players.
Zugzwang: Chess Representation Combining Sonification and Interactive Performance / Dal Rì, F., Masu, R.G.M.. - (2021), pp. 89-92. (16th International Audio Mostly Conference, AM 2021 ita 2021) [10.1145/3478384.3478394].
Zugzwang: Chess Representation Combining Sonification and Interactive Performance
Dal Ri Francesco;Masu Raul
2021-01-01
Abstract
In this paper we present the design process and the preliminary evaluations of Zugzwang. The system implemented a mixed approach to represent a chess game by combining direct sonification of the moves with instrumental improvisation. The improvisation is guided by a score displayed in real-time that represent the thinking process of the player based on the duration of the moves. To design the system we involved a professional chess player to provide suggestions. We also present a preliminary evaluation of the system with feedback from two chess players.| File | Dimensione | Formato | |
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