The study of social interactions in Massively Multiplayer Online Games (MMOGs) has largely focused on chat communication and speech content analysis. This paper introduces a novel tool designed to analyze social interactions among MMOG players by leveraging Conversation Analysis methodologies to systematically assess multi-party interactions during 6DOF Virtual Reality sessions. The Multiparty Conversation Analysis (MCA) tool can be applied in several MMOG contexts where social analysis is needed. In this demo paper, we present a specific application of the tool focusing on VR MMOG-based therapy for autistic teens. A video demo can be seen in: https://youtu.be/U4A4vkjUrvM

Demo: Automated Multiparty Conversations Analysis in VR Massive Multiplayer Online Games Environments / Calcagno, R.; Salvadori, E.; Mayora-Ibarra, O.; Varni, G.; Turchet, L.. - (2025), pp. 1606-1607. ( 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025 fra 2025) [10.1109/VRW66409.2025.00448].

Demo: Automated Multiparty Conversations Analysis in VR Massive Multiplayer Online Games Environments

Salvadori E.;Varni G.;Turchet L.
2025-01-01

Abstract

The study of social interactions in Massively Multiplayer Online Games (MMOGs) has largely focused on chat communication and speech content analysis. This paper introduces a novel tool designed to analyze social interactions among MMOG players by leveraging Conversation Analysis methodologies to systematically assess multi-party interactions during 6DOF Virtual Reality sessions. The Multiparty Conversation Analysis (MCA) tool can be applied in several MMOG contexts where social analysis is needed. In this demo paper, we present a specific application of the tool focusing on VR MMOG-based therapy for autistic teens. A video demo can be seen in: https://youtu.be/U4A4vkjUrvM
2025
Proceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
10662 LOS VAQUEROS CIRCLE, PO BOX 3014, LOS ALAMITOS, CA 90720-1264 USA
Institute of Electrical and Electronics Engineers Inc.
9798331514846
Calcagno, R.; Salvadori, E.; Mayora-Ibarra, O.; Varni, G.; Turchet, L.
Demo: Automated Multiparty Conversations Analysis in VR Massive Multiplayer Online Games Environments / Calcagno, R.; Salvadori, E.; Mayora-Ibarra, O.; Varni, G.; Turchet, L.. - (2025), pp. 1606-1607. ( 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025 fra 2025) [10.1109/VRW66409.2025.00448].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11572/466670
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