This paper describes a preliminary study on how Interaction Fidelity, shaped by a combination of visual, auditory and haptic modalities, impacts the user’s workload. A VR escape room environment consisting of 5 puzzles to be solved in a pre-defined order is presented. Preliminary analysis shows that further investigation on the VR escape room environment could provide insights on how IF influences the user’s workload depending on the type of task.
Interaction fidelity vs user’s workload in a VR environment: A pilot study / Mancini, M.; Spreadborough, J.; Maye, L.; Biancardi, B.; Varni, G.. - 2934:(2021). ( Joint 4th Workshop on Games-Human Interaction and 1st Workshop on Multi-Party Interaction in eXtended Reality, GHItaly and MIXR 2021 ita 2021).
Interaction fidelity vs user’s workload in a VR environment: A pilot study
Varni G.
2021-01-01
Abstract
This paper describes a preliminary study on how Interaction Fidelity, shaped by a combination of visual, auditory and haptic modalities, impacts the user’s workload. A VR escape room environment consisting of 5 puzzles to be solved in a pre-defined order is presented. Preliminary analysis shows that further investigation on the VR escape room environment could provide insights on how IF influences the user’s workload depending on the type of task.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione



