We introduce UniCrowd1, a human crowd simulator for the modeling of human-related dynamics. The simulator is accompanied by a meticulously collected dataset within its synthetic environment, along with a comprehensive validation pipeline. Leveraging simulation as a powerful tool for generating annotated data, UniCrowd addresses the increasing demand for large training datasets, mimicking both the behavioral and visual aspect of crowds. Recent advancements in rendering and virtualization engines have enhanced the simulators capabilities to represent complex scenes, encompassing environmental factors such as weather conditions, surface reflectance, and human-related events like actions and behaviors. The adaptability and the non-deterministic nature of the human behavioral module of UniCrowd, coupled with its 3D rendering represents an improvement over available crowd simulators. We demonstrate the suitability of our simulator and its associated dataset for various computer vision tasks....
Unicrowd Simulator: Visual and Behavioral Fidelity For The Generation of Crowd Datasets / Bisagno, Niccolò; Stefani, Antonio Luigi; Garau, Nicola; Natale, Francesco De; Conci, Nicola. - ELETTRONICO. - (2024), pp. 193-199. ( 31st IEEE International Conference on Image Processing, ICIP 2024 Abu Dhabi 27th October-30th October 2024) [10.1109/icip51287.2024.10647887].
Unicrowd Simulator: Visual and Behavioral Fidelity For The Generation of Crowd Datasets
Bisagno, Niccolò
Primo
;Stefani, Antonio LuigiSecondo
;Garau, NicolaPenultimo
;Natale, Francesco DeCo-ultimo
;Conci, NicolaCo-ultimo
2024-01-01
Abstract
We introduce UniCrowd1, a human crowd simulator for the modeling of human-related dynamics. The simulator is accompanied by a meticulously collected dataset within its synthetic environment, along with a comprehensive validation pipeline. Leveraging simulation as a powerful tool for generating annotated data, UniCrowd addresses the increasing demand for large training datasets, mimicking both the behavioral and visual aspect of crowds. Recent advancements in rendering and virtualization engines have enhanced the simulators capabilities to represent complex scenes, encompassing environmental factors such as weather conditions, surface reflectance, and human-related events like actions and behaviors. The adaptability and the non-deterministic nature of the human behavioral module of UniCrowd, coupled with its 3D rendering represents an improvement over available crowd simulators. We demonstrate the suitability of our simulator and its associated dataset for various computer vision tasks....I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione



