Social modeling of pedestrian dynamics is a key element to understand the behavior of crowded scenes. Existing crowd models like the Social Force Model and the Reciprocal Velocity Obstacle, traditionally rely on empirically-defined functions to characterize the dynamics of a crowd. On the other hand, frameworks based on deep learning, like the Social LSTM and the Social GAN, have proven their ability to predict pedestrians trajectories without requiring a predefined mathematical model. In this paper we propose a new paradigm for crowd simulation based on a pool of LSTM networks. Each pedestrian is able to move independently and interact with the surrounding environment, given a starting point and a destination goal.

Virtual crowds: An LSTM-based framework for crowd simulation / Bisagno, N.; Garau, N.; Montagner, A.; Conci, N.. - 11751:(2019), pp. 117-127. (Intervento presentato al convegno 20th International Conference on Image Analysis and Processing, ICIAP 2019 tenutosi a Trento nel 9-13 settembre 2019) [10.1007/978-3-030-30642-7_11].

Virtual crowds: An LSTM-based framework for crowd simulation

Bisagno N.;Garau N.;Montagner A.;Conci N.
2019-01-01

Abstract

Social modeling of pedestrian dynamics is a key element to understand the behavior of crowded scenes. Existing crowd models like the Social Force Model and the Reciprocal Velocity Obstacle, traditionally rely on empirically-defined functions to characterize the dynamics of a crowd. On the other hand, frameworks based on deep learning, like the Social LSTM and the Social GAN, have proven their ability to predict pedestrians trajectories without requiring a predefined mathematical model. In this paper we propose a new paradigm for crowd simulation based on a pool of LSTM networks. Each pedestrian is able to move independently and interact with the surrounding environment, given a starting point and a destination goal.
2019
Image Analysis and Processing. ICIAP 2019: 20th International Conference, Trento, Italy, September 9–13, 2019, Proceedings
Berlin: Heidelberg
Springer Verlag
978-3-030-30641-0
978-3-030-30642-7
Bisagno, N.; Garau, N.; Montagner, A.; Conci, N.
Virtual crowds: An LSTM-based framework for crowd simulation / Bisagno, N.; Garau, N.; Montagner, A.; Conci, N.. - 11751:(2019), pp. 117-127. (Intervento presentato al convegno 20th International Conference on Image Analysis and Processing, ICIAP 2019 tenutosi a Trento nel 9-13 settembre 2019) [10.1007/978-3-030-30642-7_11].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11572/251206
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