We describe a system to synthesize in real-time footsteps sounds. The sound engine is based on physical models and physically inspired models reproducing the act of walking on several surfaces. To control the real-time engine, three solutions are proposed. The first two solutions are based on floor microphones, while the third one is based on shoes enhanced with sensors. The different solutions proposed are discussed in the paper.
Physically based sound synthesis and control of footsteps sounds / Turchet, L; Serafin, S; Dimitrov, S; Nordahl, R. - ELETTRONICO. - (2010). ( 13th International Conference on Digital Audio Effects, DAFx 2010 Graz (A) Settembre 2010).
Physically based sound synthesis and control of footsteps sounds
Turchet L;
2010-01-01
Abstract
We describe a system to synthesize in real-time footsteps sounds. The sound engine is based on physical models and physically inspired models reproducing the act of walking on several surfaces. To control the real-time engine, three solutions are proposed. The first two solutions are based on floor microphones, while the third one is based on shoes enhanced with sensors. The different solutions proposed are discussed in the paper.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione



