In this paper we describe two experiments whose goal is to investigate the role of physics-based auditory and haptic feedback provided at feet level to enhance realism in a virtual environment. To achieve this goal, we designed a multimodal virtual environment where subjects could walk on a platform overlooking a canyon. Subjects were asked to visit the environment wearing an head-mounted display and a custom made pair of sandals enhanced with sensors and actuators. A 12-channels surround sound system delivered a soundscape which was consistent with the visual environment. In the first experiment, passive haptics was provided by having a physical wooden platform present in the laboratory. In the second experiment, no passive haptics was present. In both experiments, subjects reported of having a more realistic experience while auditory and haptic feedback are present. However, measured physiological data and post-experimental presence questionnaire do not show significant differences w...

Audio-haptic simulation of walking on virtual ground surfaces to enhance realism / Nilsson, N C; Nordahl, R; Turchet, L; Serafin, S. - ELETTRONICO. - LNCS 7468:(2012), pp. 61-70. [10.1007/978-3-642-32796-4_7]

Audio-haptic simulation of walking on virtual ground surfaces to enhance realism

Turchet L;
2012-01-01

Abstract

In this paper we describe two experiments whose goal is to investigate the role of physics-based auditory and haptic feedback provided at feet level to enhance realism in a virtual environment. To achieve this goal, we designed a multimodal virtual environment where subjects could walk on a platform overlooking a canyon. Subjects were asked to visit the environment wearing an head-mounted display and a custom made pair of sandals enhanced with sensors and actuators. A 12-channels surround sound system delivered a soundscape which was consistent with the visual environment. In the first experiment, passive haptics was provided by having a physical wooden platform present in the laboratory. In the second experiment, no passive haptics was present. In both experiments, subjects reported of having a more realistic experience while auditory and haptic feedback are present. However, measured physiological data and post-experimental presence questionnaire do not show significant differences w...
2012
HAID 2012: Haptic and Audio Interaction Design
DEU
Springer-Verlag Berlin Heidelberg
9783642327957
Nilsson, N C; Nordahl, R; Turchet, L; Serafin, S
Audio-haptic simulation of walking on virtual ground surfaces to enhance realism / Nilsson, N C; Nordahl, R; Turchet, L; Serafin, S. - ELETTRONICO. - LNCS 7468:(2012), pp. 61-70. [10.1007/978-3-642-32796-4_7]
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11572/226886
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