In this paper we describe an experiment whose goal is to investigate the role of physics-based auditory and haptic feedback provided at feet level to enhance realism in a virtual environment. To achieve this goal, we designed a multimodal virtual environment where subjects could walk on a platform overlooking a canyon. Subjects were asked to visit the environment wearing an head-mounted display and a custom made pair of sandals enhanced with sensors and actuators. A 12-channels surround sound system delivered a soundscape which was consistent with the visual environment. Passive haptics was provided by having a physical wooden platform present in the laboratory. Subjects reported of having a more realistic experience while auditory and haptic feedback are present. However, measured physiological data and post-experimental presence questionnaire do not show significant differences when audio-haptic feedback is provided. © 2012 IEEE.

Enhancing realism in virtual environments by simulating the audio-haptic sensation of walking on ground surfaces / Nordahl, R; Serafin, S; Turchet, L; Nilsson, N C. - ELETTRONICO. - (2012), pp. 73-74. ( 19th IEEE Virtual Reality Conference, VR 2012 Costa Mesa, CA, USA 2012) [10.1109/VR.2012.6180888].

Enhancing realism in virtual environments by simulating the audio-haptic sensation of walking on ground surfaces

Turchet L;Nilsson N C
2012-01-01

Abstract

In this paper we describe an experiment whose goal is to investigate the role of physics-based auditory and haptic feedback provided at feet level to enhance realism in a virtual environment. To achieve this goal, we designed a multimodal virtual environment where subjects could walk on a platform overlooking a canyon. Subjects were asked to visit the environment wearing an head-mounted display and a custom made pair of sandals enhanced with sensors and actuators. A 12-channels surround sound system delivered a soundscape which was consistent with the visual environment. Passive haptics was provided by having a physical wooden platform present in the laboratory. Subjects reported of having a more realistic experience while auditory and haptic feedback are present. However, measured physiological data and post-experimental presence questionnaire do not show significant differences when audio-haptic feedback is provided. © 2012 IEEE.
2012
Proceedings of the IEEE Virtual Reality Conference
Costa Mesa, CA, USA
IEEE
9781467312462
Nordahl, R; Serafin, S; Turchet, L; Nilsson, N C
Enhancing realism in virtual environments by simulating the audio-haptic sensation of walking on ground surfaces / Nordahl, R; Serafin, S; Turchet, L; Nilsson, N C. - ELETTRONICO. - (2012), pp. 73-74. ( 19th IEEE Virtual Reality Conference, VR 2012 Costa Mesa, CA, USA 2012) [10.1109/VR.2012.6180888].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11572/226757
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