In modern societies, training reading skills is fundamental since poor-reading children are at high risk of struggling both at school and in life. Reading relies not only on oral language abilities but also on several executive functions. Considering their importance for literacy, training executive functions—particularly, attentional control has been suggested as a promising way of improving reading skills. For this reason, we developed a video game-based cognitive intervention aimed at improving several facets of executive functions. This game is composed of mini-games that apply gamified versions of standard clinical exercises linked through a game environment with action video game dynamics. Here, in a study involving 151 typically reading children, we demonstrated that after this general-domain behavioural intervention reading abilities, as well as attentional and planning skills, were significantly improved. Our results showed that training attentional control can translate into better reading efficiency, maintained at a follow-up test 6 months later. Skies of Manawak, a video game designed to train attentional control and executive processes, is associated with better reading skills in 8- to 12-year-old children that are maintained 6 months later and higher school grades 12–18 months later.
Enhancing reading skills through a video game mixing action mechanics and cognitive training / Pasqualotto, Angela; Altarelli, Irene; Angeli, Antonella De; Menestrina, Zeno; Bavelier, Daphne; Venuti, Paola. - In: NATURE HUMAN BEHAVIOUR. - ISSN 2397-3374. - ELETTRONICO. - 2022(2022), p. 1-10. [10.1038/s41562-021-01254-x]
Scheda prodotto non validato
I dati visualizzati non sono stati ancora sottoposti a validazione formale da parte dello Staff di IRIS, ma sono stati ugualmente trasmessi al Sito Docente Cineca (Loginmiur).
Titolo: | Enhancing reading skills through a video game mixing action mechanics and cognitive training | |
Autori: | Pasqualotto, Angela; Altarelli, Irene; Angeli, Antonella De; Menestrina, Zeno; Bavelier, Daphne; Venuti, Paola | |
Autori Unitn: | ||
Titolo del periodico: | NATURE HUMAN BEHAVIOUR | |
Anno di pubblicazione: | 2022 | |
Digital Object Identifier (DOI): | http://dx.doi.org/10.1038/s41562-021-01254-x | |
Handle: | http://hdl.handle.net/11572/328537 | |
Citazione: | Enhancing reading skills through a video game mixing action mechanics and cognitive training / Pasqualotto, Angela; Altarelli, Irene; Angeli, Antonella De; Menestrina, Zeno; Bavelier, Daphne; Venuti, Paola. - In: NATURE HUMAN BEHAVIOUR. - ISSN 2397-3374. - ELETTRONICO. - 2022(2022), p. 1-10. [10.1038/s41562-021-01254-x] | |
Appare nelle tipologie: |