This paper describes the architecture and hardware implementation of an embedded, low-cost and low-power dense stereo reconstruction system, running at 30 fps at VGA resolution. The processing pipeline includes an initial image rectification stage, a cost generation unit based on the non-parametric census transform, a state-of-the-art Semi-Global cost optimization stage, and a final minimization and noise suppression step. The hardware implementation is based on a Xilinx ZynqTM System-on-Chip, which besides the FPGA provides a physical dual-core ARM CPU, which is exploited for control and to deliver output over the integrated Gigabit Ethernet connection.

3DV-An Embedded, Dense Stereovision-based Depth Mapping System

Passerone, Roberto
2014-01-01

Abstract

This paper describes the architecture and hardware implementation of an embedded, low-cost and low-power dense stereo reconstruction system, running at 30 fps at VGA resolution. The processing pipeline includes an initial image rectification stage, a cost generation unit based on the non-parametric census transform, a state-of-the-art Semi-Global cost optimization stage, and a final minimization and noise suppression step. The hardware implementation is based on a Xilinx ZynqTM System-on-Chip, which besides the FPGA provides a physical dual-core ARM CPU, which is exploited for control and to deliver output over the integrated Gigabit Ethernet connection.
2014
Proceedings of the 2014 IEEE Intelligent Vehicles Symposium
New York, USA
IEEE
9781479936373
G., Camellini; M., Felisa; P., Medici; P., Zani; F., Gregoretti; C., Passerone; Passerone, Roberto
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11572/101206
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